Difference between revisions of "Main Page"

From AdCiv
Jump to: navigation, search
Line 1: Line 1:
{{SERVER}}/upload/b/b5/Banner.jpg __NOTOC__
+
{{portalpage}}
<p style="text-align: left; font-size: 125%; line-height: 1.3">
+
<center><span class="plainlinks">[{{SERVER}}/wikionepointfive/index.php?title=Main_Page&action=purge {{SERVER}}/wikionepointfive/images/thumb/b/b5/Banner.jpg/700px-Banner.jpg]</span><small><br><span style="color: #5050FF">'''''Welcome to AdCiv.org &nbsp;::&nbsp; Advanced Civilisation through Post-Scarcity &nbsp;::&nbsp; Post-Scarcity through Open Design'''''</span></small></center>
'''''Welcome to AdCiv.org :: Advanced Civilization through Post-Scarcity :: Post-Scarcity through Open Design'''''</p>
+
<!-- ****** TOP FRAME ****** -->
 +
<div style="float:right; width:100%;">
 +
{{frame1|Introduction}}
 +
{{frame1|Map of main sections}}
 +
</div>
  
<FONT COLOR="#C80000">'''<<Under construction>>'''</FONT> This website is a collaborative space for developing ideas and practical solutions to help bring forward the anticipated [[post-scarcity age]]. Concepts likely to take us to the next level of civilization, allowing solutions to whole classes of contemporary problems to emerge, and enabling us to achieve things that are not currently feasible.
+
<!-- ******* START OF LEFT COLUMN ******* -->
 +
<div style="float:left; width:50%;"> <!-- This width add to the the margin below to equal 100%-->
 +
{{frame1|Open design}}
 +
{{frame1|Fundemental resources}}
 +
{{frame1|Post-scarcity}}
 +
{{frame1|Space}}
 +
{{frame1|Take a tour}}
 +
</div>
  
The hope is that forward thinking engineers, designers and others who are interested in the main themes of Adciv.org (see below) can use this website as a place to work together and help evolve them into workable solutions for the benefit of everyone. This website is a [[w:Wiki|wiki]], meaning the content is [[brief editing overview|editable collaboratively]] so contributors can add text, images and upload other files straight through the browser.
+
<!-- ******* START OF RIGHT COLUMN ******* -->
 
+
<div style="float:right; width:49%"> <!-- This margin should be right of the above -->
Nothing coming from this project will be proprietary - all knowledge and developments will be openly available to all. Those who feel they have skills or time to contribute to this project please see the [[organizational efforts]] page.
+
{{frame1|Automated infrastructure}}
 
+
{{frame1|Closed-loop automation}}
=== Core concepts ===
+
{{frame1|Education}}
Below are two central concepts that together with our [[fundamental resources]] have the potential to give the global population the material necessities it requires while reducing the impact on the environment: <br style="clear:right;" />
+
{{frame1|Co-operation and collaboration}}
 
+
</div>
== Open design ==
+
{{portalpageend}}
{| align="right"
+
|{{clickpic|Open design|{{SERVER}}/upload/thumb/1/1a/CAD_powerbook.jpg/200px-CAD_powerbook.jpg}}
+
|}
+
'''Open design''' involves applying the highly successful [[open source software]] methodologies to the design of artifacts and systems in the physical world. The designs are freely available for anyone to use and help evolve. From the simplest things that can be made by individuals and groups, all the way up to large-scale systems of national and global infrastructure.
+
 
+
Design problems get ironed out due to the involvement of enough interested people, among whom are individuals who are able to see what to them is an obvious solution; and as it is a non-proprietary system they are willing help improve it for everyone's benefit. This way of working also minimizes the massive duplication of effort that occurs worldwide today in commercial design and engineering - due to the ways companies are forced to behave, operating within the current economic framework.
+
 
+
See the [[open design]] page for more information.
+
 
+
== Advanced closed-loop automation ==
+
{| align="right"
+
|{{clickpic|Advanced closed-loop automation|{{SERVER}}/upload/thumb/d/dd/Robot_arm_and_maintainance_bot.jpg/200px-Robot_arm_and_maintainance_bot.jpg}}
+
|}
+
'''Advanced closed-loop automation''' is a title for sophisticated industrial systems capable of self-repair, maintenance and even self-assembly that need almost no human interaction to operate, apart from top level guidance. These systems will magnify our capability for production creating as much of anything that is needed while making efficient use of natural resources.
+
 
+
These systems are based on technologies and knowledge that we already possess. No fictional concepts or unattainable artifical intelligence are required. We currently have the ability to create systems that provide for everyone's basic needs and far beyond, with great efficiency and environmental sympathy.
+
 
+
See the [[Advanced closed-loop automation|advanced automation]] page for more information.
+
----
+
*[[Post-scarcity age]]
+
*[[Fundamental resources]]
+
*[[Most abundant elements on Earth]]
+
*[[Open design]]
+
*[[Open source software]]
+
*[[Advanced closed-loop automation]]
+

Revision as of 00:32, 11 September 2006

http://adciv.org/wikionepointfive/images/thumb/b/b5/Banner.jpg/700px-Banner.jpg
Welcome to AdCiv.org  ::  Advanced Civilisation through Post-Scarcity  ::  Post-Scarcity through Open Design
edit  

Introduction

We are nowhere near the height of human civilisation.
Despite our apparent modernity we are still at a relatively early (and unsophisticated) stage of our civilisation

Not even close. Our present culture is conditioned by centuries of scarcity that ought to have disappeared by now, considering our technical capabilities.

However, automation is advancing rapidly, and in parallel, we are developing ever more effective ways of collaborating and openly sharing knowledge. This means it will become increasingly unacceptable to let needless scarcity continue in the face of what is possible. New thinking and tools are emerging that could change everything.

Via the internet a new fluid grouping of minds is evolving that is adhoc, distributed and mutually sharing – a system that is potentially far more effective at problem-solving and creative technical development than anything that has come before. In some areas, notably software development and knowledge gathering, it is well under way – but this is just the beginning. These 'open' peer-to-peer activities are about to burst out into the physical world enabling us to do things both technologically and economically that have not previously been feasible.

AdCiv.org is exploring the emerging possibilities, focusing on developing concepts that could take us to the next logical phase of civilisation – namely an ecologically sympathetic post-scarcity age where abundant resources, tools and knowledge could enable a unparalleled standard of living for the entire growing global population. It may sound far-fetched to the uninitiated but the technologies to enable this are developing rapidly, so you might want to prepare yourself...

edit  

Map of main sections

Main sections.png

(Not clickable yet)

edit  

Open design

Open design two notebooks.png
Open collaborative design involves applying principles from the remarkable free and open-source software movement that provides a powerful new way to design physical objects, machines and systems. All information involved in creating the object or system is made available on the Internet – such as text, drawings, photographs and 3D computer-aided design (CAD) models – so that other people can freely re-create it, or help contribute to its further evolution. It is essentially the same principle that is used to progress scientific knowledge, however in reality it is much more open and transparent than much of contemporary scientific research.

A core element of this development model is a principle called 'copyleft' 11px-Wikipedia_logo.jpg (symbol: Copyleft.png) which is a way of applying copyright to a creative work in a way that makes sure that anyone can freely use it or build upon it - and also that derivative works inherit the same terms, ensuring anything based on the original is freely available too. This principle means that 'copylefted' items – whether they are designs, text, artwork or computer code – are effectively gifted to humanity, adding to an ever increasing universal 'commons'. Because this principle is to the benefit of everyone, it completely changes the way that many people think about contributing their time and effort to this type of project. It already works very effectively with many high profile, successful software projects, so this is not merely wishful thinking.

Open collaborative design is a nascent field that has huge potential to radically alter the way we create goods, machines and systems – not only for personal items but all the way up to components of national or global infrastructure. 35px-More_large.png

edit  

Fundemental resources

Earth and sun.jpg
So what have we got to work with? Mankind's fundamental resources are material, energy, intelligence and information. In reality they are all so enormously abundant that it's incredible to think that there are people in this world who are still going without the basic human necessities.

In the past a lack of technology could be considered a significant cause of scarcity but that is certainly not a reason any more. Despite common perceptions, there is no actual lack of material or energy available to us. Emerging methods of co-operation and advanced automation have the potential to unlock these resources to provide a good standard of living in all parts of the world, while causing minimal harm to the natural environment - a combination that although is hard to imagine today and might appear at first glance to be contradictory, is very much possible.

An important trend in technological progress is the tendency of products and processes to steadily become more effective while using less material and energy – i.e. doing more with less – something that Buckminster Fuller 11px-Wikipedia_logo.jpg termed ephemeralization 11px-Wikipedia_logo.jpg. 35px-More_large.png

edit  

Post-scarcity

Cornucopia.jpg
The post-scarcity age is an anticipated era where advanced automated technology combined with efficient use of natural resources and effective co-operation could create a great abundance of the material items, goods and services required by a global population. As these highly automated processes continue to evolve, the results are likely to be achieved with ever diminishing harm to the environment.

Mankind's ever-increasing technical sophistication, will mean that people should not have to die or suffer unnecessarily due to a lack of basic necessities like food, clean water and medicine which is still the case in many parts of the world; and additionally humanity can undertake projects that were previously impossible or economically unfeasible.

Additionally due to this physical abundance society may lose some of its obsessive preoccupation with material possessions, meaning it could become a post-materialistic era also. This is hard to see while sitting in the middle of the current consumer culture and is a debatable point, but even if people's taste for goods does not subside, old goods will be easily recycled into new.

It has been promised for decades but the technology and culture to enable a true era of abundance could finally free people from working in jobs they have no particular interest to them except for the wage that it gives. People would be free to pursue their interests, learn and have far more time to be with the people who are important to them. Among other things like personal happiness, this is vital in restoring genuine communities and all the richness and support that gives to those living within it.

The bigger picture being painted here may sound rather idealistic, but the enormously powerful enabling technologies and co-operative frameworks that make it possible need to be properly understood in order for this to make any sense...

35px-More_large.png

edit  

Space

Spacecolony5 crop.jpg
Some people wonder what is the point of heading off into space when we have a wonderful planet to live on that provides all of our needs, and rather usefully has an atmosphere that we can breathe...

One reason is survival. At the moment we have all our eggs in one basket here on Earth. If nothing else, space colonization will be an insurance policy that will allow life to survive on other spaceships should something catastrophic happen to Spaceship Earth.

It is also the next great step for life inhabiting a new environment and spreading itself ever wider - something it has been doing for the past 3.7 billion years. Freed from scarcity, Man tends to look for interesting challenges and ways to extend his horizons. What greater adventure could there be than extending life beyond our home planet and reaching out into the stars?

On a more pragmatic note, the resources in space of energy, material and living space are effectively unlimited. This will allow our civilisation to constantly expand while taking the burden off the Earth. Just as the New World held the promise of abundant gold and land to settlers of the Americas, space is a frontier filled with unfathomable wealth of all kinds. Simultaneously, it holds the best promise to help ensure our survival, and the most interesting way to extend our reach. It should be a top priority. 35px-More_large.png

edit  

Take a tour

edit  

Automated infrastructure

Maglev.jpg
Automated infrastructure refers to the key infrastructure needed for advanced automation being a fully closed loop. These systems have the capacity to self-maintain and self-repair with little or no human intervention, keeping themselves in the condition and within the parameters set by the engineers. Systems such as transport networks, power generation, water treatment plants, mines, material processing plants, factories and other industrial systems. If these systems are all automated and interface with each other, the means for production for humanity will be ultimately efficient and scalable.

These complex systems can be developed using the power of open collaborative design, which has the additional benefit of giving transparency to their development. Having the industrial infrastructure fully automated means it can be easily scaled up to provide everything that the global population requires with ultimate flexibility, and it frees people up to do things that people are good at and want to do. 35px-More_large.png

edit  

Closed-loop automation

Robot arm and maintenance bot.jpg
Advanced automation here refers to sophisticated automated systems, ideally with the additional capability for self-maintenance and repair, mostly requiring little or no human interaction to operate, apart from top-level guidance. Not being reliant on human effort to scale, these systems would hugely magnify our capability for production and decouple human time and effort from industrial productivity, allowing us to create as much of anything that is needed, while releasing people from mindless labour. This situation will arise when automated harvesting of raw materials is combined with automated logistics (already commonplace), automated transport systems, robotic manufacturing and self-maintenance and repair, creating fully automated production of useful goods.

In Western countries many industrial process are becoming highly automated already, but human effort is needed for construction and commissioning as well as maintenance and repair. In developing nations, there is not much automation at all due to labour being so cheap; however this is a great waste of human lives.

These self-repairing systems are based on technologies and knowledge that we already possess. No fictional concepts or unattainable artificial intelligence are required to make this happen. We have the ability today to create systems that provide for the global population's basic needs and far beyond, while minimising our impact on the environment – these two aspects are not mutually exclusive. 35px-More_large.png

edit  

Education

Will it look like this in the future? Hopefully not...
Ignorance is a contributing factor in many of the problems we face today, such as AIDS, pollution and food production. A first-rate education for the citizenry synergizes 11px-Wikipedia_logo.jpg with every other element of an advanced civilization: scientific discovery happens faster, open collaborative projects grow faster and at a better quality, public health improves, solutions to our problems come faster and ambitious projects like colonising space or curing cancer become more and more feasible.

There is no reason whatsoever for education to be a scarce resource. Education is a resource of information, rather than of physical goods, and reproducing information is free. In a world of universal connectivity, education can be ubiquitous if it is made freely available online. This is a task for open collaboration.

It is no secret that the schooling system nowadays is in a crisis. Our schools are based on a factory-line model: a child goes in one end, is processed according to a standard procedure and comes out the other end with a certificate. No regard is paid to the person's interests, curiosity, creativity, passion. Students are taught outdated material from a peculiar selection of often irrelevant or downright boring subjects. Their flexibility and capacity to deal with unexpected, non-obvious solutions are not encouraged, and are often actively suppressed. They are not free to pursue their passions and talents. They are not given the chance to apply their skills in any practical way. And worst of all, most students simply hate school. (One study [1] found that only 10-33% of students report being satisfied with school. The same study found that most students feel their teachers are uninterested in supporting them.)

How can we promote better education? The answer seems simple: make learning truly interesting, more relevant to the individual and make proper use of modern media. An inflexible curriculum only benefits the schools and assessment bodies.

It is becoming ever easier to create interactive 3-D environments such as those found in advanced computer games. With the right scripting for interaction and behaviour, these can make a captivating experience where the student hardly realises they are learning.

It is a crime for education not to be interesting! Luckily, for every module of every subject there are educators (and others) who are truly gifted at explaining and teaching key concepts. We must make better use of these people in conjunction with open collaboration and the latest technology to disseminate knowledge to all who wish to learn, wherever they might be in the world.

35px-More_large.png

edit  

Co-operation and collaboration

20px-Printer.jpg[print version] 20px-Update.png[update] 20px-Logo.png [site map]