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[[:.||]] '''Open design''' involves applying the opensource softwareto design and systemsin the available the that can , the to and .
'''Open design''' involves applying the
highly successful open source software methodologies to the design of artifacts and systems in the physical world. The designs are freely available for anyone to use and help evolve. From the simplest things that can be made by individuals and groups, all the way up to large-scale systems of national and global infrastructure. |+|
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|−|Design problems get ironed out due to the involvement of enough interested people, among whom are individuals who are able to see obvious solutions; and as it is a non-proprietary system they are willing help improve it for everyone' s benefit. This way of working also minimizes the massive duplication of effort that occurs worldwide today in commercial design and engineering - due to the ways companies are forced to behave, operating within the current economic framework. |+|
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Latest revision as of 21:16, 2 January 2012
Open collaborative design
involves applying principles from the remarkable free and open-source software
movement that provides a powerful new way to design physical objects, machines and systems. All information involved in creating the object or system is made available on the Internet – such as text, drawings, photographs and 3D computer-aided design
(CAD) models – so that other people can freely re-create it, or help contribute to its further evolution. It is essentially the same principle that is used to progress scientific knowledge, however in reality it is much more open and transparent than much of contemporary scientific research.
A core element of this development model is a principle called 'copyleft' (symbol: ) which is a way of applying copyright to a creative work in a way that makes sure that anyone can freely use it or build upon it - and also that derivative works inherit the same terms, ensuring anything based on the original is freely available too. This principle means that 'copylefted' items – whether they are designs, text, artwork or computer code – are effectively gifted to humanity, adding to an ever increasing universal 'commons'. Because this principle is to the benefit of everyone, it completely changes the way that many people think about contributing their time and effort to this type of project. It already works very effectively with many high profile, successful software projects, so this is not merely wishful thinking.
Open collaborative design is a nascent field that has huge potential to radically alter the way we create goods, machines and systems – not only for personal items but all the way up to components of national or global infrastructure.