Difference between revisions of "Open collaborative design/Intro"

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These design principles can apply to the simplest things that can be made by individuals and groups, all the way up to large-scale and complex systems of national and global infrastructure. Because the designs are not closed and proprietary people will be encouraged to contribute knowing their involvement not only benefits themselves but anyone else who chooses to use the results of their efforts.
 
These design principles can apply to the simplest things that can be made by individuals and groups, all the way up to large-scale and complex systems of national and global infrastructure. Because the designs are not closed and proprietary people will be encouraged to contribute knowing their involvement not only benefits themselves but anyone else who chooses to use the results of their efforts.
  
There will be many high speed methods to then have the design created physically ranging from getting your own hands dirty in addition to using off-the-shelf components to having the CAD files sent to [[rapid prototyping machines|rapid prototyping]] and [http://en.wikipedia.org/wiki/CNC CNC machines] or if enough people with shared parts get together they could be made by contract manufacturing companies.
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There will be many high speed methods to have the design created physically, ranging from getting your own hands dirty (in addition to using off-the-shelf components) to having the CAD files sent to [[rapid prototyping machines|rapid prototyping]] and [http://en.wikipedia.org/wiki/CNC CNC machines] or if enough people with shared parts get together they could be made by contract manufacturing companies.
  
 
The open design ecosystem will become an internet for physical objects and its impact will as great as the web has been for information.
 
The open design ecosystem will become an internet for physical objects and its impact will as great as the web has been for information.
  
 
<noinclude>{{refresh|Open collaborative design}}</noinclude>
 
<noinclude>{{refresh|Open collaborative design}}</noinclude>

Revision as of 16:09, 19 November 2006

Open design two notebooks.jpg
Open collaborative design involves applying the highly successful free and open-source software methodology to the design of machines and systems in the physical world. It will be no less than a revolution in the way objects are created.

The designs are licensed using a principle called copyleft that makes them freely available for anyone else use or build upon and any derivations also inherit the copyleft license effectively meaning the design and its progeny are gifted to humanity. New generations of free and open-source CAD programs will allow people to easily build designs from scratch, or choose from vast libraries of previously created components, assemblies or complete artefacts and evolve them further or customise them for their own use.

These design principles can apply to the simplest things that can be made by individuals and groups, all the way up to large-scale and complex systems of national and global infrastructure. Because the designs are not closed and proprietary people will be encouraged to contribute knowing their involvement not only benefits themselves but anyone else who chooses to use the results of their efforts.

There will be many high speed methods to have the design created physically, ranging from getting your own hands dirty (in addition to using off-the-shelf components) to having the CAD files sent to rapid prototyping and CNC machines or if enough people with shared parts get together they could be made by contract manufacturing companies.

The open design ecosystem will become an internet for physical objects and its impact will as great as the web has been for information.

Refresh Open collaborative design with updated text