Difference between revisions of "Education/Intro"

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Interactive educational media could be engaging and effective, but there is remarkably little high quality material available. It usually focuses too much on entertainment without sufficient educational content, or it is badly produced and not particularly compelling. Luckily it is becoming ever easier to create interactive 3D computer generated environments such as those found in advanced computer games, and with the right scripting engine for the interaction and behaviour, making a captivating experience where the child (or adult) hardly realises they are learning.  
 
Interactive educational media could be engaging and effective, but there is remarkably little high quality material available. It usually focuses too much on entertainment without sufficient educational content, or it is badly produced and not particularly compelling. Luckily it is becoming ever easier to create interactive 3D computer generated environments such as those found in advanced computer games, and with the right scripting engine for the interaction and behaviour, making a captivating experience where the child (or adult) hardly realises they are learning.  
  
''It is a crime for education not to be interesting!'' Luckily, for every module of every subject there are educators (and others) who are truly gifted at explaining and teaching key concepts and their material could be made freely available over the internet.
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It is a crime for education not to be interesting! Luckily, for every module of every subject there are educators (and others) who are truly gifted at explaining and teaching key concepts and their material could be made freely available over the internet.

Revision as of 00:08, 10 June 2007

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Ignorance is a source of many of the problems that exist today and quality education is clearly hugely important for a good foundation for the progress of our civilisation.

How can we promote better education? The answer seems simple: make learning truly interesting, more relevant to the individual and make proper use of modern media. An inflexible curriculum only benefits the schools and assessment bodies.

Interactive educational media could be engaging and effective, but there is remarkably little high quality material available. It usually focuses too much on entertainment without sufficient educational content, or it is badly produced and not particularly compelling. Luckily it is becoming ever easier to create interactive 3D computer generated environments such as those found in advanced computer games, and with the right scripting engine for the interaction and behaviour, making a captivating experience where the child (or adult) hardly realises they are learning.

It is a crime for education not to be interesting! Luckily, for every module of every subject there are educators (and others) who are truly gifted at explaining and teaching key concepts and their material could be made freely available over the internet.