Difference between revisions of "Existing scarcity"

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=== Causes ===
 
=== Causes ===
*Lack of appropriate technology. Technology, when invented, is not spread for the good of mankind, but kept artificially scarce by patents, corporate secrecy, limited runs and planned obsolescence. This is motivated by the monetary system. One strange effect of the monetary system as it is today is 'economies of scale'; it is cheaper to produce things on a large scale than on a small scale. As every technology entrepreneur knows, this is a huge hurdle to innovation and to the adoption of new technologies. Our system of production is set up in such a way that actually incentivizes maintaining the ''status quo''. The post-scarcity solution is to [[Decentralization|decentralize]] production by posting designs of machines publicly on the Internet so that anyone with access to [[Virtual designs into physical objects|fabrication equipment]] can make them from raw materials.  
+
 
 +
*Lack of appropriate technology.
 +
:Technology, when invented, is not spread for the good of mankind, but kept artificially scarce by patents, corporate secrecy, limited runs and planned obsolescence. This is motivated by the monetary system. One strange effect of the monetary system as it is today is 'economies of scale'; it is cheaper to produce things on a large scale than on a small scale. As every technology entrepreneur knows, this is a huge hurdle to innovation and to the adoption of new technologies. Our system of production is set up in such a way that actually incentivizes maintaining the ''status quo''. The post-scarcity solution is to [[Decentralization|decentralize]] production by posting designs of machines publicly on the Internet so that anyone with access to [[Virtual designs into physical objects|fabrication equipment]] can make them from raw materials.  
 
*Locked-up resources
 
*Locked-up resources
 
*Short-term thinking
 
*Short-term thinking
*Inadequate co-operation (lack of communication and sharing of knowledge). This is also largely motivated by the monetary system, with different researchers from different company competing and guarding their knowledge, rather than working together for the good of mankind.  
+
*Inadequate co-operation (lack of communication and sharing of knowledge).
*Intellectual property laws (patents and copyrights) prevent large amounts information and ideas from being used for the good of humanity. Whereas patents were invented to provide incentives to innovation by rewarding inventors, corporations that are threatened by open collaboration are now using them to horde ideas and keep them away from public use.
+
:This is also largely motivated by the monetary system, with different researchers from different company competing and guarding their knowledge, rather than working together for the good of mankind.  
 +
*Intellectual property laws (patents and copyrights)
 +
:Theseprevent large amounts information and ideas from being used for the good of humanity. Whereas patents were invented to provide incentives to innovation by rewarding inventors, corporations that are threatened by open collaboration are now using them to horde ideas and keep them away from public use.
 
*Self-interest (at many levels)
 
*Self-interest (at many levels)
 
*Cultural inertia (that's the way it has always been done).
 
*Cultural inertia (that's the way it has always been done).
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*Bureaucracy
 
*Bureaucracy
 
*War
 
*War
*and in no small part, monetary economics. Under monetary economics, when a technology is invented that could {{em}} for example {{em}} help bring clean water to everyone on Earth, instead of being instantly brought to bear on making the world work better for humanity, it must go through a process in which patents are approved, business plans are written, market research is conducted, feasibility studies carried out, investment raised, contracts negotiated and so on. This creates a delay of ''years'' before a solution can be put in practice. In a situation of decentralized [[Virtual designs into physical objects|fabrication]] and [[Open collaborative design/'Open source' applied to the physical world|free and open-source design]], once a design is posted on the Internet, it can be reproduced around the world by anyone who needs it. The time from invention to implementation can be shorten from years to hours. In a period of history when new inventions spring up so rapidly, rapid implementation is more vital than ever.
+
*and in no small part, monetary economics.
 +
:Under monetary economics, when a technology is invented that could {{em}} for example {{em}} help bring clean water to everyone on Earth, instead of being instantly brought to bear on making the world work better for humanity, it must go through a process in which patents are approved, business plans are written, market research is conducted, feasibility studies carried out, investment raised, contracts negotiated and so on. This creates a delay of ''years'' before a solution can be put in practice. In a situation of decentralized [[Virtual designs into physical objects|fabrication]] and [[Open collaborative design/'Open source' applied to the physical world|free and open-source design]], once a design is posted on the Internet, it can be reproduced around the world by anyone who needs it. The time from invention to implementation can be shorten from years to hours. In a period of history when new inventions spring up so rapidly, rapid implementation is more vital than ever.
  
 
==See also==
 
==See also==

Revision as of 20:57, 22 June 2010

Do you remember the Great Depression when one day everybody was doing business and things were going along pretty well and the next day there were breadlines? It was like someone came to work and they said to him, "Sorry chum, but you can't build today. No building can go on: we don't have enough inches." He said, "Whaddaya mean we don't have enough inches? We got wood, haven't we? We've got metal, we've even got tape measures!" They said, "Yeah, but you don't understand the business world. We just haven't got enough inches, just plain inches. We've used too much of 'em." And that's exactly what happened when we had the Depression, because money is something of the same order of reality as inches, grams, meters, pounds or lines of latitude and longitude. It is an abstraction. It is a method of bookkeeping to obviate the cumbersome procedures of barter. Our culture is entirely hung-up on the notion that money has an independent reality of its own.
— Alan Watts


A central tenet of the post-scarcity movement is that nearly all of the major scarcity that exists today is not due to the universe actually lacking the material. For example, enough energy falls on the earth from the sun every single minute to provide mankind's energy needs for a year [1], we produce enough food to feed everyone on the planet[2] and there is 1,360,000,000 cubic kilometers of water on Earth[3]. Yet we go to war over energy sources, 6 million children starve to death every year, and 13% of humanity does not have clean water to drink. Part of the aim of this site is to show that this scarcity is neither natural nor necessary; it is synthesized by human political and economic structures. As Mahatma Gandhi said, "The world has enough for everyone's need but not enough for everyone's greed", or as Buckminster Fuller said, "It is now highly feasible to take care of everybody on Earth at a 'higher standard of living than any have ever known.' It no longer has to be you or me. Selfishness is unnecessary and henceforth unrationalizable as mandated by survival."

So what surmountable scarcity exists today?

Slums built on swamp land near a garbage dump in Jakarta
Collecting water in Mwamanongu Village, Tanzania
Pharmaceuticals, which are kept artificially scarce by commercial pricing

All the usual suspects, and a lot applies as much to Western countries as it does to the developing world.

  • Clean energy
  • Clean water
  • Nutritious food
  • Medicine and medical facilities
  • Decent housing
  • Sustainable development 11px-Wikipedia_logo.jpg
  • High quality, interesting education
  • Efficient transport that doesn't kill or maim significant numbers of passengers or contribute to changing our climate
  • The facilities for people and communities to do more things for themselves; we are too reliant on machines and products from big business. Most people are not in a situation where they can even keep themselves alive when cut off from the products of centralized production, and this leads to unnecessary deaths and suffering when these services are disrupted in disasters
  • Resources to get things done that need to be done - at a community level — sounds woolly perhaps but covers uncountable worthy projects that simply don't get done through lack of funds, manpower or bureaucratic hurdles
  • Quality - quality products and architecture as examples.
  • Time - people's time. Time to follow things important to the individual. Time for other people.

Causes

  • Lack of appropriate technology.
Technology, when invented, is not spread for the good of mankind, but kept artificially scarce by patents, corporate secrecy, limited runs and planned obsolescence. This is motivated by the monetary system. One strange effect of the monetary system as it is today is 'economies of scale'; it is cheaper to produce things on a large scale than on a small scale. As every technology entrepreneur knows, this is a huge hurdle to innovation and to the adoption of new technologies. Our system of production is set up in such a way that actually incentivizes maintaining the status quo. The post-scarcity solution is to decentralize production by posting designs of machines publicly on the Internet so that anyone with access to fabrication equipment can make them from raw materials.
  • Locked-up resources
  • Short-term thinking
  • Inadequate co-operation (lack of communication and sharing of knowledge).
This is also largely motivated by the monetary system, with different researchers from different company competing and guarding their knowledge, rather than working together for the good of mankind.
  • Intellectual property laws (patents and copyrights)
Theseprevent large amounts information and ideas from being used for the good of humanity. Whereas patents were invented to provide incentives to innovation by rewarding inventors, corporations that are threatened by open collaboration are now using them to horde ideas and keep them away from public use.
  • Self-interest (at many levels)
  • Cultural inertia (that's the way it has always been done).
  • Lack of trust
  • Ignorance (lack of education or understanding)
  • Incompetent government administration
  • Bureaucracy
  • War
  • and in no small part, monetary economics.
Under monetary economics, when a technology is invented that could — for example — help bring clean water to everyone on Earth, instead of being instantly brought to bear on making the world work better for humanity, it must go through a process in which patents are approved, business plans are written, market research is conducted, feasibility studies carried out, investment raised, contracts negotiated and so on. This creates a delay of years before a solution can be put in practice. In a situation of decentralized fabrication and free and open-source design, once a design is posted on the Internet, it can be reproduced around the world by anyone who needs it. The time from invention to implementation can be shorten from years to hours. In a period of history when new inventions spring up so rapidly, rapid implementation is more vital than ever.

See also

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