Difference between revisions of "Talk:Existing scarcity"

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(The key issue...)
 
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* As we have enough resources, the question is whether we have enough know-how. (Following Bucky Fuller, I say 'know-how' to denote the subsection of intelligence/information that enables Man to make good use of his resources.)  
 
* As we have enough resources, the question is whether we have enough know-how. (Following Bucky Fuller, I say 'know-how' to denote the subsection of intelligence/information that enables Man to make good use of his resources.)  
 
* Looking at the marvellously ingenious solutions documented all over this wiki and elsewhere, it is plain that we do in fact have enough know-how
 
* Looking at the marvellously ingenious solutions documented all over this wiki and elsewhere, it is plain that we do in fact have enough know-how
* So the key issue is this: How can we close the gap between know-how and practice? That one thing - closing the gap between know-how and practice - would solve the energy, food, water and education problems in pretty short order, and go a good way to solving the medical problems too. Extending Internet access will certainly turn out to be very important. Moving from private to open development models may or may not go some way to closing the gap; are open-source projects really any more agile than private ones? Maybe human nature just has a certain intransigence to it. One thing is certain: leading by example is the most important thing anyone can do. Solve your local problems by applying know-how, and publicize it.
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* So the key issue is this: How can we close the gap between know-how and practice? That one thing - closing the gap between know-how and practice - would solve the energy, food, water and education problems in pretty short order, and go a good way to solving the medical problems too. Extending Internet access will certainly turn out to be very important. Moving from private to open development models may or may not go some way to closing the gap; are open-source projects really any more agile than private ones? Maybe human nature just has a certain intransigence to it. One thing is certain: leading by example is the most important thing anyone can do. Solve your local problems by applying know-how, and publicize it. -- [[user:Balatro|Balatro]] 02:23, 8 July 2010
  
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:: Some good points. My feeling is that Open Source has really just begun. OS projects already cover the full spectrum from massive projects that can be slow and rather un-agile (Open Office), to much smaller projects started by a single person or small group that are very agile and fast-moving, which people may want to join later on in it's life-cycle. Many projects start off fast-moving, then slow down as they mature - but it's the evolution of the OS ecosystem as whole that's important. The overheads in starting an open-source project are so low that even if many projects are unsuccessful (which they are), there are enough of them to explore more solutions than commercial entities, so good a Darwinian model appears. The larger the 'ecosystem', the more likely interesting and successful projects are to appear.  Of course whatever model it is, it is just humans doing stuff together at the end of the day. I think with open-source other people are more likely to join in on a worthwhile project than if it is closed-source or proprietary, partly as the 'friction' is much lower, and everyone knows that anything anyone contributes is also available to anyone else - (usually) a clear 'win-win' for those involved.
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:: I also think that the way open-source projects are run and contributed to (although many different models have emerged) will continue to evolve too. It has hardly kicked off at all yet in terms of hardware, as I have mentioned elsewhere, because there isn't a capable full hardware 'toolchain' yet (as there is in open-source software). And until accessible OS CAD and desktop manufacturing becomes much more widespread, it will remain nascent. --[[User:CharlesC|CharlesC]] 14:10, 11 July 2010 (CEST)
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:::Regardless of whether open-source is quicker to adapt than business, digital fabrication is certainly quicker to adapt than factory-lines. If digital fabrication became the dominant mode of manufacturing, I think we would see much quicker implementation of new and better technologies. One of the interesting things about digital fabrication is that economies of scale do not apply; making 1 widget costs 1/1000th as much as making 1000 widgets. This is not true of industrial production, where you have to plan on making tens of thousands of units, otherwise you can't even start. This is a huge barrier to entrepreneurs and inventors, who must raise enormous sums of money before they can start producing things. This will not be the case with digital fabrication, which will lead to a more innovative culture.  --[[User:Balatro|Balatro]] 08:06, 6 May 2011 (CEST)
  
 
== Other ==
 
== Other ==
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The images below are more relevant to the developing world (v. important of course), but also want to convey that many of these problems afflict the so-called developed nations too.
 
The images below are more relevant to the developing world (v. important of course), but also want to convey that many of these problems afflict the so-called developed nations too.
 +
*An overcrowded hospital emergency room would be a good image to display that; even the richest countries have very bad medical systems compared to what is possible--[[User:Balatro|Balatro]] 05:21, 7 August 2010 (CEST)
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*Under the current monetary system, those people who aren't really afflicted by acute scarcity are still very strongly afflicted by the ''threat'' of scarcity. A person may have enough to live comfortably, but only so long as he or she goes on spending huge chunks of time in a job that may be unsatisfying. The anxiety of, "What would happen if I lost my job?" is a very real and acute stressor that ties people up in what Marxists have very accurately termed 'wage slavery'. In other words, with very few exceptions, people can only avoid scarcity of food, housing etc by sacrificing their time and labour. --[[User:Balatro|Balatro]] 16:09, 17 August 2010 (CEST)
  
 
=== Lacking: ===
 
=== Lacking: ===
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{|
 
{|
 
|valign="top"|[[Image:VariousPills.jpg|thumb|200px|Pharmaceuticals]]
 
|valign="top"|[[Image:VariousPills.jpg|thumb|200px|Pharmaceuticals]]
|valign="top"|[[Image:School.jpg|thumb|220px|Quality education]]
+
|valign="top"|[[Image:School.jpg|thumb|220px|Quality education - not that this image is necessarily a good example of this!]]
 
|}
 
|}
  

Latest revision as of 07:11, 6 May 2011

The key issue...

The more I think about it, the more I become convinced of several points —

  • We have all the material, energy, food, water etc. that we need
  • As we have enough resources, the question is whether we have enough know-how. (Following Bucky Fuller, I say 'know-how' to denote the subsection of intelligence/information that enables Man to make good use of his resources.)
  • Looking at the marvellously ingenious solutions documented all over this wiki and elsewhere, it is plain that we do in fact have enough know-how
  • So the key issue is this: How can we close the gap between know-how and practice? That one thing - closing the gap between know-how and practice - would solve the energy, food, water and education problems in pretty short order, and go a good way to solving the medical problems too. Extending Internet access will certainly turn out to be very important. Moving from private to open development models may or may not go some way to closing the gap; are open-source projects really any more agile than private ones? Maybe human nature just has a certain intransigence to it. One thing is certain: leading by example is the most important thing anyone can do. Solve your local problems by applying know-how, and publicize it. -- Balatro 02:23, 8 July 2010


Some good points. My feeling is that Open Source has really just begun. OS projects already cover the full spectrum from massive projects that can be slow and rather un-agile (Open Office), to much smaller projects started by a single person or small group that are very agile and fast-moving, which people may want to join later on in it's life-cycle. Many projects start off fast-moving, then slow down as they mature - but it's the evolution of the OS ecosystem as whole that's important. The overheads in starting an open-source project are so low that even if many projects are unsuccessful (which they are), there are enough of them to explore more solutions than commercial entities, so good a Darwinian model appears. The larger the 'ecosystem', the more likely interesting and successful projects are to appear. Of course whatever model it is, it is just humans doing stuff together at the end of the day. I think with open-source other people are more likely to join in on a worthwhile project than if it is closed-source or proprietary, partly as the 'friction' is much lower, and everyone knows that anything anyone contributes is also available to anyone else - (usually) a clear 'win-win' for those involved.
I also think that the way open-source projects are run and contributed to (although many different models have emerged) will continue to evolve too. It has hardly kicked off at all yet in terms of hardware, as I have mentioned elsewhere, because there isn't a capable full hardware 'toolchain' yet (as there is in open-source software). And until accessible OS CAD and desktop manufacturing becomes much more widespread, it will remain nascent. --CharlesC 14:10, 11 July 2010 (CEST)
Regardless of whether open-source is quicker to adapt than business, digital fabrication is certainly quicker to adapt than factory-lines. If digital fabrication became the dominant mode of manufacturing, I think we would see much quicker implementation of new and better technologies. One of the interesting things about digital fabrication is that economies of scale do not apply; making 1 widget costs 1/1000th as much as making 1000 widgets. This is not true of industrial production, where you have to plan on making tens of thousands of units, otherwise you can't even start. This is a huge barrier to entrepreneurs and inventors, who must raise enormous sums of money before they can start producing things. This will not be the case with digital fabrication, which will lead to a more innovative culture. --Balatro 08:06, 6 May 2011 (CEST)

Other

"FATAL diseases are threatening a comeback among American children as insurers fail to meet the costs of immunisation.
Half the doctors who responded to a survey by Gary Freed of the University of Michigan Health System in Ann Arbor said they had delayed purchasing new vaccines against childhood diseases like meningitis. Twenty per cent of family doctors said they were considering halting vaccinations of privately insured children."

Images

Collecting images for the article page.

Some concepts are very difficult to portray pictorially - esp. 'lack' of certain things which simply leads to things being done inefficiently - not fatally or disastrously so, but certainly well below ideal or optimum.

The images below are more relevant to the developing world (v. important of course), but also want to convey that many of these problems afflict the so-called developed nations too.

  • An overcrowded hospital emergency room would be a good image to display that; even the richest countries have very bad medical systems compared to what is possible--Balatro 05:21, 7 August 2010 (CEST)
  • Under the current monetary system, those people who aren't really afflicted by acute scarcity are still very strongly afflicted by the threat of scarcity. A person may have enough to live comfortably, but only so long as he or she goes on spending huge chunks of time in a job that may be unsatisfying. The anxiety of, "What would happen if I lost my job?" is a very real and acute stressor that ties people up in what Marxists have very accurately termed 'wage slavery'. In other words, with very few exceptions, people can only avoid scarcity of food, housing etc by sacrificing their time and labour. --Balatro 16:09, 17 August 2010 (CEST)

Lacking:

Slums built on swamp land near a garbage dump in Jakarta
Starving child
Collecting water in Mwamanongu Village, Tanzania

Need:

Pharmaceuticals
Quality education - not that this image is necessarily a good example of this!

Pile

Jakarta slumlife.JPG

Crash.jpg

Deforestation

Women washing their clothes in a ditch by the side of the road

Cubicles

Urban sprawl & [1]

Links