Difference between revisions of "Open collaborative design/Intro"
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− | [[image:Open_design_two_notebooks.jpg|right|150px]] '''Open collaborative design''' involves applying principles from the remarkable ''[[free and open-source software]]'' movement that provides a powerful new way to design artefacts, machines and physical systems. The basis of this development model is a principle called [[Image:Copyleft.png|12px]] [http://en.wikipedia.org/wiki/Copyleft 'copyleft'] which applies terms of use to creative works in such a way that ''anyone'' can freely use or customise them. Derivative works often | + | [[image:Open_design_two_notebooks.jpg|right|150px]] '''Open collaborative design''' involves applying principles from the remarkable ''[[free and open-source software]]'' movement that provides a powerful new way to design artefacts, machines and physical systems. The basis of this development model is a principle called [[Image:Copyleft.png|12px]] [http://en.wikipedia.org/wiki/Copyleft 'copyleft'] which applies terms of use to creative works in such a way that ''anyone'' can freely use or customise them. Derivative works often inherit the same terms as well, meaning that anything based on the original item can also be freely used too. |
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− | This principle ensures that 'copylefted' works | + | This principle ensures that 'copylefted' works {{en}} whether they are designs, text, artwork or computer code {{en}} are effectively gifted to humanity, adding to an ever increasing universal 'commons'. And because this principle is to the benefit of everyone, it completely changes the way that people think about contributing their time, creativity and efforts to projects licensed in this way. |
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This nascent field has huge potential to radically change the way we create goods, machines and solutions {{en}} both for personal items and ultimately for the material goods and infrastructure necessary to provide for needs of the global population. | This nascent field has huge potential to radically change the way we create goods, machines and solutions {{en}} both for personal items and ultimately for the material goods and infrastructure necessary to provide for needs of the global population. | ||
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Revision as of 22:07, 25 February 2007
Open collaborative design involves applying principles from the remarkable free and open-source software movement that provides a powerful new way to design artefacts, machines and physical systems. The basis of this development model is a principle called 'copyleft' which applies terms of use to creative works in such a way that anyone can freely use or customise them. Derivative works often inherit the same terms as well, meaning that anything based on the original item can also be freely used too.This principle ensures that 'copylefted' works – whether they are designs, text, artwork or computer code – are effectively gifted to humanity, adding to an ever increasing universal 'commons'. And because this principle is to the benefit of everyone, it completely changes the way that people think about contributing their time, creativity and efforts to projects licensed in this way.
This nascent field has huge potential to radically change the way we create goods, machines and solutions – both for personal items and ultimately for the material goods and infrastructure necessary to provide for needs of the global population.