Difference between revisions of "Education/Intro"
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Interactive educational media could be engaging and effective, but there is remarkably little high quality material available. It usually focuses too much on entertainment without sufficient educational content, or it is badly produced and not particularly compelling. Luckily it is becoming ever easier to create interactive 3D computer generated environments such as those found in advanced computer games, and with the right scripting engine for the interaction and behaviour, making a captivating experience where the child (or adult) hardly realises they are learning is becoming more straightforward. | Interactive educational media could be engaging and effective, but there is remarkably little high quality material available. It usually focuses too much on entertainment without sufficient educational content, or it is badly produced and not particularly compelling. Luckily it is becoming ever easier to create interactive 3D computer generated environments such as those found in advanced computer games, and with the right scripting engine for the interaction and behaviour, making a captivating experience where the child (or adult) hardly realises they are learning is becoming more straightforward. | ||
− | ''It is a crime for education not to be interesting!'' The rote learning and dryness of the dusty class room are not necessary. Luckily, for every module of every subject there are educators (and others) who are truly gifted at explaining and teaching key concepts | + | ''It is a crime for education not to be interesting!'' The rote learning and dryness of the dusty class room are not necessary. Luckily, for every module of every subject there are educators (and others) who are truly gifted at explaining and teaching key concepts and their material could be made freely available over the internet.<noinclude>{{refresh|Education}}</noinclude> |
Revision as of 22:33, 7 January 2007
Ignorance is a great source of our problems today and good education is clearly hugely important for the continued progress of society.How can we promote better education? The answer seems simple: make learning truly interesting, more relevant to the individual and make proper use of modern media. An inflexible curriculum only benefits the schools and assessment bodies.
Interactive educational media could be engaging and effective, but there is remarkably little high quality material available. It usually focuses too much on entertainment without sufficient educational content, or it is badly produced and not particularly compelling. Luckily it is becoming ever easier to create interactive 3D computer generated environments such as those found in advanced computer games, and with the right scripting engine for the interaction and behaviour, making a captivating experience where the child (or adult) hardly realises they are learning is becoming more straightforward.
It is a crime for education not to be interesting! The rote learning and dryness of the dusty class room are not necessary. Luckily, for every module of every subject there are educators (and others) who are truly gifted at explaining and teaching key concepts and their material could be made freely available over the internet.