Difference between revisions of "Education/Intro"
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Interactive educational media could be highly engaging, but there is remarkably little high quality material available. It usually focuses too much on entertainment without much educational content, or it is badly produced and not particularly compelling. Luckily it is becoming ever easier to create interactive 3D computer generated environments such as those found in advanced computer games, and with the right scripting engine for the interaction and behaviour, making a captivating experience where the child (or adult) hardly realises they are learning is becoming more straightforward. | Interactive educational media could be highly engaging, but there is remarkably little high quality material available. It usually focuses too much on entertainment without much educational content, or it is badly produced and not particularly compelling. Luckily it is becoming ever easier to create interactive 3D computer generated environments such as those found in advanced computer games, and with the right scripting engine for the interaction and behaviour, making a captivating experience where the child (or adult) hardly realises they are learning is becoming more straightforward. | ||
− | ''It is a crime for education not to be interesting.'' Luckily for every module of every subject there are educators (and others) who are truly gifted at explaining those concepts to other people, and their material could be made freely available over the internet. | + | ''It is a crime for education not to be interesting.'' Luckily for every module of every subject there are educators (and others) who are truly gifted at explaining those concepts to other people, and their material could be made freely available over the internet.<noinclude>{{refresh|Education}}</noinclude> |
− | <noinclude>{{refresh|Education}}</noinclude> | + |
Revision as of 01:33, 20 November 2006
Ignorance is a great source of our problems today and good education is obviously hugely important for the continued progress of society.How can we help people to become more educated? On the face of it the answer seems simple: by making learning truly interesting and relevant to the individual and making proper use of modern media. A one size-fits-all curriculum only benefits the schools and assessment bodies, and not necessarily the children.
Interactive educational media could be highly engaging, but there is remarkably little high quality material available. It usually focuses too much on entertainment without much educational content, or it is badly produced and not particularly compelling. Luckily it is becoming ever easier to create interactive 3D computer generated environments such as those found in advanced computer games, and with the right scripting engine for the interaction and behaviour, making a captivating experience where the child (or adult) hardly realises they are learning is becoming more straightforward.
It is a crime for education not to be interesting. Luckily for every module of every subject there are educators (and others) who are truly gifted at explaining those concepts to other people, and their material could be made freely available over the internet.